JunkBox_Lib++ (for Windows) 1.10.1
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This is the complete list of members for FBXData, including all inherited members.
addShell(MeshObjectData *meshdata, bool collider, SkinJointData *joints_data=NULL, tList *joints_template=NULL) | FBXData | |
affineTrans | FBXData | |
closeSolid(void) | FBXData | inline |
delAffineTrans(void) | FBXData | inline |
engine | FBXData | |
execAffineTrans(void) | FBXData | |
fbx_name | FBXData | |
FBXData(void) | FBXData | inline |
forUE | FBXData | |
forUnity | FBXData | |
free(void) | FBXData | |
has_joints | FBXData | |
init(void) | FBXData | |
joints_list | FBXData | |
no_offset | FBXData | |
output_fbx(FILE *fp) | FBXData | |
outputFile(const char *fn, const char *out_dirn, const char *tex_dirn, const char *bin_dirn) | FBXData | |
phantom_out | FBXData | |
setAffineTrans(AffineTrans< double > a) | FBXData | inline |
setEngine(int) | FBXData | |
setUE(bool b) | FBXData | inline |
setUnity(bool b) | FBXData | inline |
skeleton | FBXData | |
~FBXData(void) | FBXData | virtual |