JunkBox_Lib++ (for Windows) 1.10.1
|
This is the complete list of members for OBJData, including all inherited members.
addShell(MeshObjectData *shelldata, bool collider) | OBJData | |
affineTrans | OBJData | |
closeSolid(void) | OBJData | inline |
delAffineTrans(void) | OBJData | inline |
delete_next(void) | OBJData | |
engine | OBJData | |
execAffineTrans(void) | OBJData | |
forUE | OBJData | |
forUnity | OBJData | |
free(void) | OBJData | |
geo_node | OBJData | |
init(int n) | OBJData | |
mtl_node | OBJData | |
next | OBJData | |
no_offset | OBJData | |
num_obj | OBJData | |
obj_name | OBJData | |
OBJData(int n=0) | OBJData | inline |
output_mtl(char *fn, char *out_dirn, char *tex_dirn, char *bin_dirn) | OBJData | |
output_obj(char *fn, char *out_dirn, char *tex_dirn, char *bin_dirn) | OBJData | |
outputFile(const char *fn, const char *out_path, const char *tex_dirn, const char *mtl_dirn) | OBJData | |
phantom_out | OBJData | |
setAffineTrans(AffineTrans< double > a) | OBJData | inline |
setEngine(int) | OBJData | |
setUE(bool b) | OBJData | inline |
setUnity(bool b) | OBJData | inline |
~OBJData(void) | OBJData | inlinevirtual |