<?xml version="1.0" encoding="utf-16"?>
<RegionSettings>
<General>
<AllowDamage>False</AllowDamage>
<AllowLandResell>True</AllowLandResell>
<AllowLandJoinDivide>True</AllowLandJoinDivide>
<BlockFly>False</BlockFly>
<BlockLandShowInSearch>False</BlockLandShowInSearch>
<BlockTerraform>False</BlockTerraform>
<DisableCollisions>False</DisableCollisions>
<DisablePhysics>False</DisablePhysics>
<DisableScripts>False</DisableScripts>
<MaturityRating>0</MaturityRating>
<RestrictPushing>False</RestrictPushing>
<AgentLimit>40</AgentLimit>
<ObjectBonus>1</ObjectBonus>
</General>
<GroundTextures>
<Texture1>ebaedd1e-7b84-4f06-8b15-f844634926b0</Texture1>
<Texture2>f53f4c36-7161-4254-a6c0-803dd02e75a9</Texture2>
<Texture3>ebaedd1e-7b84-4f06-8b15-f844634926b0</Texture3>
<Texture4>359ffaed-4b16-47e8-8415-ec6f7e540b2f</Texture4>
<ElevationLowSW>7</ElevationLowSW>
<ElevationLowNW>7</ElevationLowNW>
<ElevationLowSE>10</ElevationLowSE>
<ElevationLowNE>10</ElevationLowNE>
<ElevationHighSW>30</ElevationHighSW>
<ElevationHighNW>40.5</ElevationHighNW>
<ElevationHighSE>40</ElevationHighSE>
<ElevationHighNE>40</ElevationHighNE>
</GroundTextures>
<Terrain>
<WaterHeight>20</WaterHeight>
<TerrainRaiseLimit>100</TerrainRaiseLimit>
<TerrainLowerLimit>-100</TerrainLowerLimit>
<UseEstateSun>True</UseEstateSun>
<FixedSun>False</FixedSun>
<SunPosition>0</SunPosition>
</Terrain>
<Telehub />
<Estate>
<AllowDirectTeleport>True</AllowDirectTeleport>
<AllowEnvironmentOverride>False</AllowEnvironmentOverride>
</Estate>
</RegionSettings>