Unity Output[edit]
Platform[edit]
- File -> Build Settings... -> WebGL -> Switch Platform -> Build And Run
Trouble Shooting[edit]
Player や WebGL で水面下のFog が有効にならない[edit]
- Edit -> Project Settings... -> Graphics -> Shader Stripping -> Fog Modes を Automatic から Custom に変更
Last-modified: 2024-06-06 (木) 09:07:27