File Player †[edit]
&ref(): File not found: "File_Player_en.png" at page "Rinions/Trouble Shooting";
- Re-calculation of Quaternion, Initialize of Start Position and Format are not displayed correctly, sorry.
Setting of Player †[edit]
Re-calculation of Quaternion †[edit]
- Included Quaternion data is not used. And Quaternion is re-calculated from position data of Joints.
- If file does not include Quaternion data, please check this box.
Trouble Shooting for Rinions †[edit]
The message of "NI Device is not Connected" appears in Kinect being connected. †[edit]
- Please check USB connection and power adapter connection of Kinect.
- Please execute DEMO Programs of OpenNI. If DEMO Program is not executed, there are problems in OpenNI, NITE or avin2.
- DEMO Programs are at C:\[OpenNI Install Folder]\Samples\Bin\Release.
I can not login to server †[edit]
- Check the name (or IP address) and port number of a server. Or the server may be downed.
- The head string (prefix) of a Group Key can be restricted by the server side. Please check whether the Prefix of a Group Key is correct.
When login, Rinions has been waiting..... †[edit]
- Animation Relay Server is in trouble. Stop Rinions forced, and please retry after waiting for a while, or contact to administrator of the server.
Sometimes, camera image is not synchronized in Sensor Window. †[edit]
- When Kinect driver of OpenNI is used on Win7 x64, we see this phenomenon. Probably it may be a 32bit driver's bug (I hope that ).
Rinions crashed!! †[edit]
- If you use OpenNI and when you click Play icon on Sensor Window, Rinions crashed. Please check that you installed NITE or not.
Second Life / OpenSim †[edit]
When downloaded Imprudence-1.3.2 is executed, side-by-side Error is occurred †[edit]
Rinions recognized user, but avatar does not move in SL/OS †[edit]
- Was UUID of the animation which the avatar is performing set to Rinions?
(Setting of Animation Dialog)
- Is the Viewer currently used re-compiled Viewer with Rinions's patch?
- Please check "Quaternion" Check Box in "Data Output" Dialog from "Setting" Menu of Rinions
Rinions recognized user, but avatar does not move in SL/OS (with Network Mode) †[edit]
- Please try with no Network Mode.
- Avatar moved with no Network Mode, but avatar does not move with Network Mode
- Do you login to a server?
A motion of the leg of avatar is strange. †[edit]
- Rinions is using the data from Kinect almost as it is.
- If there is spare time, I consider the program for correction. :-)
Mirroring †[edit]
Initialize of Start Position †[edit]
- First position data in file is start position of Animation.
Size (Length) †[edit]
- meter, cm, inch
- Specify the unit of File Data.
- If you want to change unit of reading data and write-in data. Please set the unit of writing-in data.
- Coordinate data is wrote by this unit.
- In this case, Rinions data unit differs from unit of reading data. So, please set below Correction option.
- Correction
- When the coordinates unit of the data read by Rinions differs from the unit of the coordinates of a data file, it is corrected here.
- Example: If the unit of file data is cm and you want to write data with inch, please set 0.3937 (=1.0/2.54)
Time Scale †[edit]
- Playback speed of Animation
- Ex.)
- 12 : x 12
- 1 : x 1
- 0 : x 1
- -1 : x 1
- -2 : x 1/2
- -20: x 1/20
- Attention: Slider is exponential scale.
- If between time of Animation Frame is over the 5sec, warning dialog is displayed.
- Setting of write-in BVH file.
- Preservation here is not subject to the setup of Data Save dialog.
- Please select QAvimator. QAvimator format is compatible with QAvimator.
- Other formats are under development.
- Specify the FPS of write-in BVH.
Div Time †[edit]
- When outputting a BVH file for Second Life or OpenSim, BVH is divided and outputted by specified time.
- If you specify sample.bvh as file name, actually, data is saved by the name sample_00.bvh, sample_01.bvh, sample_02.bvh, ...
- The play time of each outputted BVH file becomes long a little from the specified division time for re-combination .
- If 0 is specified, file is not divided.