Install OpenNI, NITE and av2 driver. We recommend to install 32bit version.
Please execute OpenNI demo program for TEST.
Demo Programs are in C:\[OpenNI Install Folder]\Samples\Bin\Release
Exec Installer\SLKinect2_Setup.msi or copy SLKinect2\SLKinect2.exe to any folder.
Install Imprudence Viewer 1.3.2 or Firestorm Viewer 3.2.1 or 3.2.2.
Copy Recompiled Viewer (*-bin.exe) to folder of Viewer installed (it is in viewer_bin folder).
For firestorm, please make short cut of Recompiled Viewer and add --channel "Firestorm-Release" option to linked Program. If you do not add this option, you will look Bad Request login page.
Upload OpenNI_PSI.bvh (it is in viewer_src folder) to Second Life or OpenSim with checked Loop. (need L$10)
If you use our test server (silver-star.nsl.tuis.ac.jp:8200), you do not need to change any settings about Animation Relay Server.
If groundless especially, Received Port number is keep default 8200.
Change Group key from NSL_TEST to NSL_[SIM Name] within 16Bytes.
If your network is in NAT(correctly NAPT) , You must setup your router that port number of router (same number as SLKinect's Received Port) forwards UDP packets to SLKinect's Received Port. Default of SLKinect's Received Port number is 8200.
If Network is delayed, check Fast Transfer Mode check box (SLKinect transfers float data instead of double data).
Select Login from File Menu.
If login is succeed, Login | Receiving Data string is appeared at Status Bar.
Our Animation Relay Server (silver-star) is for TEST and that is in Japan and network speed is not so fast. Therefor when you use silver-star, there may be network delay. We want to your report about network delay for development of server.