Kinect 2 SecondLife Viewer Project †[edit]
Latest version of this software is Rinions. Please see Rinions. †[edit]
- Rinions is the newest version. Please see Rinions
SLKinect2 (Version 2) †[edit]
SLKinect2 †[edit]
- Latest Version is 2.0.2 (Release Version).
- This is the second version of SLKinect.
- SLKinect2 sends animation data from Kinect to Second Life/OpenSim Viewer in real time using shared memory and over the Network.
- SLKinect2 supports 21 nodes on network. (If you need more nodes, you have to recompile SLKinect2 and Viewer)
- SLKinect2 supports Imprudence Viewer and Firestorm Viewer now.
- There is very little change of source code. Therefore, if recompile is possible, it will work at other Viewers.
- We are searching nothing about network delay yet.
- Not support Save/Load of data yet. Those functions will be supported by v2.1.0.
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- Latest Version is 1.1.0 (Release Version)
- Animation Relay Server (anm_server) relays UDP packet from one SLKinect to all SLKinects of same group.
- We do not well know about server performance yet.
We are running Animation Relay Server on silver-star.nsl.tuis.ac.jp:8200 for Test.
This is for Test. We support nothing.
Download of Release Version †[edit]
SLKinect2 v2.0.2 †[edit]
Animation Relay Server (anm_server v1.0.0) †[edit]
Development Source Code †[edit]
- Those repository of subversion are for development. No Question Please.
SLKinect2 (nightly update) †[edit]
Animation Relay Server †[edit]
Sample Videos †[edit]
Acknowledgments. †[edit]
- Thanks for Kinect Hackers.
- Thanks for Imprudence Viewer development Team.
- Thanks for Firestorm Viewer development Team.
- Thanks for students of NSL.
- And Thaks for your bug reports. :-)
Over the NAT (using UDP Hole Punching)
Speed Up (-30FPS)
Quarity Up (Use Position data instead of Rotation Matrix)
Data Save/Load
OpenNI, Original, BVH will be supported next next version
QoS of Server
64bit application
no calibration
delete Local Mode
for Xtion (no camera)
Delay Load of OpenNI.dll/OpenNI64.dll
Control of LED and Tilt Motor
Keep Alive Packet
Correction of Kinect's Data
Dual Library (OpenNI, Kinect SDK)