Development for Collada[edit]

構造[edit]

全体[edit]

<?xml version="1.0" encoding="utf-8"?>
<COLLADA xmlns="http://www.collada.org/2005/11/COLLADASchema" version="1.4.1">
   <asset />
   <library_images />
   <library_effects />
   <library_materials />
   <library_geometries />
   <library_controllers />
   <library_effects />
   <library_physics_models />
   <library_physics_scenes />
   <library_visual_scenes />
   <scene />
</COLLADA>

library_geometries[edit]

   <library_geometries>
       <geometry id="Leg-mesh" name="Leg">
           <mesh>
               <source id="Leg-mesh-positions" />   // POSITION
               <source id="Leg-mesh-normalsp" />    // NORMAL
               <source id="Leg-mesh-map" />         // UVMAP
               <source id="Leg-mesh-colors-colorSet0" name="colorSet0" /> // COLOR
               <vertices />
                   <input semantic="POSITION" source="#Leg-mesh-positions"/>
               </vertices>
               <polylist material="body-material" count="2322" />
           </mesh>
       </geometry>
       <geometry />   // 繰り返し
   </library_geometries>

library_controllers[edit]

 <library_controllers>

   <controller id="avatar_Leg-skin" name="avatar">   
     <skin source="#Leg-mesh">
       <bind_shape_matrix>1 0 0 0 0 1 0 0 0 0 1 0 0 0 0 1</bind_shape_matrix>

       <source id="avatar_Leg-skin-joints">
         <Name_array id="avatar_Leg-skin-joints-array" count="26">
mPelvis mTorso mChest mNeck mHead mSkull mEyeRight mEyeLeft mCollarLeft mShoulderLeft mElbowLeft mWristLeft mCollarRight mShoulderRight mElbowRight mWristRight mHipRight mKneeRight mAnkleRight mFootRight mToeRight mHipLeft mKneeLeft mAnkleLeft mFootLeft mToeLeft</Name_array>
         <technique_common>
           <accessor source="#avatar_Leg-skin-joints-array" count="26" stride="1">
             <param name="JOINT" type="name"/>
           </accessor>
         </technique_common>
       </source>


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