#author("2024-01-03T18:12:54+00:00","default:iseki","iseki")
** File Player [#na008c35]
&ref(File_Player_en.png);

*** Bugs [#o5a3bfd3]
- ''Re-calculation of Quaternion'', ''Initialize of Start Position'' and ''Format'' are not displayed correctly, sorry.


*** Setting of Player [#da39a960]
**** Repeat [#jd572030]
- Animation is repeated.


**** Re-calculation of Quaternion [#w8ec594c]
- Included Quaternion data is not used. And Quaternion is re-calculated from position data of Joints.
- If file does not include Quaternion data, please check this box.

#author("2024-01-03T18:13:15+00:00","default:iseki","iseki")
** Trouble Shooting for Rinions [#k8b0d1f7]

*** Kinect [#j1fa3659]
**** The message of "NI Device is not Connected" appears in Kinect being connected. [#zfd027b7]
- Please check USB connection and power adapter connection of Kinect.
- Please execute DEMO Programs of OpenNI. If DEMO Program is not executed,  there are problems in OpenNI, NITE or avin2. 
-- DEMO Programs are at ''C:\[OpenNI Install Folder]\Samples\Bin\Release''.

*** Rinions [#t4a328db]

**** I can not login to server [#q9cdf707]
- Check the name (or IP address) and port number of a server. Or the server may be downed. 
- The head string (prefix) of a Group Key can be restricted by the server side. Please check whether the Prefix of a Group Key is correct.

**** When login, Rinions has been waiting..... [#t677cf86]
- Animation Relay Server is in trouble. Stop Rinions forced, and please retry after waiting for a while, or contact to administrator of the server.

**** Sometimes, camera image is not synchronized in Sensor Window. [#mddd3349]
- When Kinect driver of OpenNI is used on Win7 x64, we see this phenomenon. Probably it may be a 32bit driver's bug (I hope that &worried; ).

**** Rinions crashed!! [#kf1f1d11]
- If you use ''OpenNI'' and when you click ''Play'' icon on Sensor Window, Rinions crashed. Please check that you installed ''NITE'' or not.


*** Second Life / OpenSim [#n77f0915]
**** When downloaded ''Imprudence-1.3.2'' is executed, ''side-by-side'' Error is occurred [#c6bfa726]
- please install VC8 runtime [[vcredist_x86.exe:http://www.nsl.tuis.ac.jp/DownLoad/SoftWare/SL/SLKinect2/vcredist_x86.exe]]

**** Rinions recognized user, but avatar does not move in SL/OS [#ca821364]
- Was UUID of the animation which the avatar is performing set to Rinions? 
(Setting of Animation Dialog) 
- Is the Viewer currently used re-compiled Viewer with Rinions's patch?
- Please check "Quaternion" Check Box in "Data Output" Dialog from "Setting" Menu of Rinions

**** Rinions recognized user, but avatar does not move in SL/OS (with Network Mode) [#h6911008]
- Please try with no Network Mode.
- Avatar moved with no Network Mode, but avatar does not move with Network Mode
-- Do you login to a server?

**** A motion of the leg of avatar is strange. [#vf8b502b]
- Rinions is using the data from Kinect almost as it is. 
-If there is spare time, I consider the program for correction.  :-) 


**** Mirroring [#j45a6b3b]
- Animation is Mirrored.


**** Initialize of Start Position [#g1ab4019]
- First position data in file is start position of Animation.

**** Size (Length) [#h8bc2b57]
- ''meter, cm, inch''
-- Specify the unit of File Data.
-- If you want to change unit of reading data and write-in data. Please set the unit of writing-in data.
--- Coordinate data is wrote by this unit.
--- In this case, Rinions data unit differs from unit of reading data. So, please set below ''Correction'' option.
- ''Correction''
-- When the coordinates unit of the data read by Rinions differs from the unit of the coordinates of a data file, it is corrected here. 
-- Example: If the unit of file data is cm and you want to write data with inch, please set ''0.3937'' (=1.0/2.54) 



**** Time Scale [#oe117760]
- Playback speed of Animation
-- Ex.)
--- 12 : x 12
--- 1   : x 1
--- 0  : x 1
--- -1 : x 1
--- -2 : x 1/2
--- -20: x 1/20
- Attention: Slider is exponential scale.
- If between time of Animation Frame is over the 5sec, warning dialog is displayed.

*** BVH [#xff15cb6]
- Setting of write-in BVH file.
- Preservation here is not subject to the setup of [[''Data Save''>../Setting Menu/Data Save]] dialog.


**** Format [#td8ad357]
- Please select ''QAvimator''. ''QAvimator'' format is compatible with  QAvimator.
- Other formats are under development.


**** FPS [#hf427408]
- Specify the FPS of write-in BVH.


**** Div Time [#t2a882d7]
- When outputting a BVH file for Second Life or OpenSim, BVH is divided and outputted by specified time. 
- If you specify ''sample.bvh'' as file name, actually, data is saved by the name ''sample_00.bvh'', ''sample_01.bvh'', ''sample_02.bvh'', ... 
- The play time of each outputted BVH file becomes long a little from the specified division time for re-combination .
- If ''0'' is specified, file is not divided.


#br

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