#author("2024-01-03T18:12:54+00:00","default:iseki","iseki") ** File Player [#na008c35] &ref(File_Player_en.png); *** Bugs [#o5a3bfd3] - ''Re-calculation of Quaternion'', ''Initialize of Start Position'' and ''Format'' are not displayed correctly, sorry. *** Setting of Player [#da39a960] **** Repeat [#jd572030] - Animation is repeated. **** Re-calculation of Quaternion [#w8ec594c] - Included Quaternion data is not used. And Quaternion is re-calculated from position data of Joints. - If file does not include Quaternion data, please check this box. #author("2024-01-03T18:13:15+00:00","default:iseki","iseki") ** Trouble Shooting for Rinions [#k8b0d1f7] *** Kinect [#j1fa3659] **** The message of "NI Device is not Connected" appears in Kinect being connected. [#zfd027b7] - Please check USB connection and power adapter connection of Kinect. - Please execute DEMO Programs of OpenNI. If DEMO Program is not executed, there are problems in OpenNI, NITE or avin2. -- DEMO Programs are at ''C:\[OpenNI Install Folder]\Samples\Bin\Release''. *** Rinions [#t4a328db] **** I can not login to server [#q9cdf707] - Check the name (or IP address) and port number of a server. Or the server may be downed. - The head string (prefix) of a Group Key can be restricted by the server side. Please check whether the Prefix of a Group Key is correct. **** When login, Rinions has been waiting..... [#t677cf86] - Animation Relay Server is in trouble. Stop Rinions forced, and please retry after waiting for a while, or contact to administrator of the server. **** Sometimes, camera image is not synchronized in Sensor Window. [#mddd3349] - When Kinect driver of OpenNI is used on Win7 x64, we see this phenomenon. Probably it may be a 32bit driver's bug (I hope that &worried; ). **** Rinions crashed!! [#kf1f1d11] - If you use ''OpenNI'' and when you click ''Play'' icon on Sensor Window, Rinions crashed. Please check that you installed ''NITE'' or not. *** Second Life / OpenSim [#n77f0915] **** When downloaded ''Imprudence-1.3.2'' is executed, ''side-by-side'' Error is occurred [#c6bfa726] - please install VC8 runtime [[vcredist_x86.exe:http://www.nsl.tuis.ac.jp/DownLoad/SoftWare/SL/SLKinect2/vcredist_x86.exe]] **** Rinions recognized user, but avatar does not move in SL/OS [#ca821364] - Was UUID of the animation which the avatar is performing set to Rinions? (Setting of Animation Dialog) - Is the Viewer currently used re-compiled Viewer with Rinions's patch? - Please check "Quaternion" Check Box in "Data Output" Dialog from "Setting" Menu of Rinions **** Rinions recognized user, but avatar does not move in SL/OS (with Network Mode) [#h6911008] - Please try with no Network Mode. - Avatar moved with no Network Mode, but avatar does not move with Network Mode -- Do you login to a server? **** A motion of the leg of avatar is strange. [#vf8b502b] - Rinions is using the data from Kinect almost as it is. -If there is spare time, I consider the program for correction. :-) **** Mirroring [#j45a6b3b] - Animation is Mirrored. **** Initialize of Start Position [#g1ab4019] - First position data in file is start position of Animation. **** Size (Length) [#h8bc2b57] - ''meter, cm, inch'' -- Specify the unit of File Data. -- If you want to change unit of reading data and write-in data. Please set the unit of writing-in data. --- Coordinate data is wrote by this unit. --- In this case, Rinions data unit differs from unit of reading data. So, please set below ''Correction'' option. - ''Correction'' -- When the coordinates unit of the data read by Rinions differs from the unit of the coordinates of a data file, it is corrected here. -- Example: If the unit of file data is cm and you want to write data with inch, please set ''0.3937'' (=1.0/2.54) **** Time Scale [#oe117760] - Playback speed of Animation -- Ex.) --- 12 : x 12 --- 1 : x 1 --- 0 : x 1 --- -1 : x 1 --- -2 : x 1/2 --- -20: x 1/20 - Attention: Slider is exponential scale. - If between time of Animation Frame is over the 5sec, warning dialog is displayed. *** BVH [#xff15cb6] - Setting of write-in BVH file. - Preservation here is not subject to the setup of [[''Data Save''>../Setting Menu/Data Save]] dialog. **** Format [#td8ad357] - Please select ''QAvimator''. ''QAvimator'' format is compatible with QAvimator. - Other formats are under development. **** FPS [#hf427408] - Specify the FPS of write-in BVH. **** Div Time [#t2a882d7] - When outputting a BVH file for Second Life or OpenSim, BVH is divided and outputted by specified time. - If you specify ''sample.bvh'' as file name, actually, data is saved by the name ''sample_00.bvh'', ''sample_01.bvh'', ''sample_02.bvh'', ... - The play time of each outputted BVH file becomes long a little from the specified division time for re-combination . - If ''0'' is specified, file is not divided. #br