#author("2024-01-03T17:15:44+00:00","default:iseki","iseki") #author("2024-01-03T17:16:54+00:00","default:iseki","iseki") ** Kinect 2 SecondLife Viewer Project [#r5137915] - [[日本語はここ>SLKinect2 (J)]] **** Latest version of this software is ''[[Rinions]]''. Please see ''[[Rinions]]''. [#x9144001] - Version 1 -> [[SLKinect>SLKinect1]] - Version 2 -> [[SLKinect2]] - Version 3 -> [[Rinions]] - Rinions is the newest version. Please see [[Rinions]] ** SLKinect2 (Version 2) [#b50253b9] - We will not support [[version 1.x of SLKiect>SLKinect1]] exclude a serious Bug. Please use this SLKinect2.~ - SLKinect2 will be renamed to ''[[Rinions]]'' ~ *** SLKinect2 [#n575b089] - ''Latest Version is 2.0.2 (Release Version)''. -- ''Bug Fix'': --- When Yellow Play Button is clicked, SLKinect2 v2.0.0 crashes with ''OpenNI-1.5.2.23'' and ''NITE-1.5.2.21''. (2.0.1) Please see http://www.nsl.tuis.ac.jp/xoops/modules/d3forum/index.php?topic_id=74 --- When you are general user, all setting dialogs crash. (2.0.2) - This is the second version of [[SLKinect>SLKinect1]]. - SLKinect2 sends animation data from Kinect to Second Life/OpenSim Viewer in real time using shared memory and over the ''Network''. - SLKinect2 supports 21 nodes on network. (If you need more nodes, you have to recompile SLKinect2 and Viewer) - SLKinect2 supports ''Imprudence'' Viewer and ''Firestorm'' Viewer now. -- There is very little change of source code. Therefore, if recompile is possible, it will work at other Viewers. - We are searching nothing about network delay yet. - Not support Save/Load of data yet. Those functions will be supported by v2.1.0. &ref(/Rinions/SLKINECT2_2_E.jpg,,20%); *** [[Animation Relay Server>anm_server]] ([[anm_server]])[#yec959bb] - ''Latest Version is 1.1.0 (Release Version)'' - Animation Relay Server ([[anm_server]]) relays UDP packet from one SLKinect to all SLKinects of same group. - We do not well know about server performance yet. - %%We are running Animation Relay Server on ''silver-star.nsl.tuis.ac.jp:8200'' for Test.%% -- %%This is for Test. We support nothing. %% &ref(anm_server/SLKinect2.jpg,25%); *** Download of Release Version [#ccb505e8] **** SLKinect2 v2.0.2 [#of0ec9b4] - support of OpenNI-1.5.2.23, NITE-1.5.2.21 and SensorKinect091-5.1.0.25 (but all are 32bit) - Binary: http://www.nsl.tuis.ac.jp/xoops/modules/d3downloads/index.php?page=singlefile&cid=7&lid=32 - Source: http://www.nsl.tuis.ac.jp/xoops/modules/d3downloads/index.php?page=singlefile&cid=7&lid=31 **** Animation Relay Server (anm_server v1.0.0) [#lb702f32] - https://www.nsl.tuis.ac.jp/DownLoad/SoftWare/SL/SLKinect2/anm_server-1.0.0.tar.gz *** Development Source Code [#n2859a84] - Those repository of subversion are for development. ''No Question Please.'' **** SLKinect2 (nightly update) [#afdf3bb7] - [[JunkBox_Lib++:https://github.com/JunkBox-Library/JunkBox_Libpp]] - [[JunkBox_Win_Lib:https://github.com/JunkBox-Library/JunkBox_Win_Lib]] - [[SLKinect2:http://www.nsl.tuis.ac.jp/svn/vc++/SLKinect/trunk]] **** Animation Relay Server [#m2916734] - [[JunkBox_Lib:https://github.com/JunkBox-Library/JunkBox_Lib]] - [[anm_server:https://github.com/fumihax/anm_server]] *** [[Getting Started>/kinect1/Getting Started]] [#d8bc49bd] *** [[Getting Started>./Getting Started]] [#d8bc49bd] - [[Getting Started of SLKinect2>./Getting Started]] - [[Getting Started of anm_server>anm_server/Getting Started]] - [[Configuration of anm_server>anm_server/Configuration]] *** [[Manual>./Manual]] [#qc23c653] - [[Manual of SLKinect2>./Manual]] //- [[Manual of anm_server>anm_server/Manual]] *** [[Trouble Shooting>./Trouble Shooting]] [#qd2a5da0] - [[Trouble Shooting of SLKinect2>./Trouble Shooting]] //- [[Trouble Shooting of anm_server>anm_server/Trouble Shooting]] *** Sample Videos [#t5185677] - Over the Network: http://youtu.be/KhqbGAWqvLI - Local (SLKinect v1): http://youtu.be/tl2gLw-GJws *** [[Mechanism>./Mechanism]] [#r830999e] - [[Mechanism of SLKinect2>./Mechanism]] - [[Mechanism of anm_server>/anm_server/Mechanism]] *** Acknowledgments. [#v05983c0] - Thanks for Kinect Hackers. - Thanks for Imprudence Viewer development Team. - Thanks for Firestorm Viewer development Team. - Thanks for students of NSL. - And Thaks for your bug reports. :-) *** Next Step (v2.1) -> [[Rinions]] [#s0e3d5ec] **** Next Version Name is [[Rinions]] [#e733cc48] - %%Over the NAT (using UDP Hole Punching)%% - %%Speed Up (-30FPS)%% - %%Quarity Up (Use Position data instead of Rotation Matrix)%% - %%Data Save/Load%% -- %%OpenNI,%% %%Original%%, BVH will be supported next next version &worried; - %%QoS of Server%% - %%64bit application%% - %%no calibration%% - %%delete Local Mode%% - %%for Xtion (no camera)%% - %%Delay Load of OpenNI.dll/OpenNI64.dll%% - %%Control of LED and Tilt Motor%% - %%Keep Alive Packet%% - %%Correction of Kinect's Data%% -- %%Moving Average%% - %%Dual Library (OpenNI, Kinect SDK)%% #br