16    for (
int i=0; i<4; i++) 
color[i] = 1.0;
 
 
   51    for (
int i=0; i<num; i++) {
 
 
   60    for (
int i=0; i<num; i++) {
 
 
   71    for (
int i=0; i<num; i++) {
 
 
   85    for (
int i=0; i<num; i++) {
 
 
  100    for (
int i=0; i<num; i++) {
 
  103        uv[i].
u =  uu*cs + vv*sn + 0.5;
 
  104        uv[i].
v = -uu*sn + vv*cs + 0.5;
 
 
  115    for (
int i=0; i<num; i++) {
 
  118        uv[i].
u =  uu*cs + vv*sn + 0.5;
 
  119        uv[i].
v = -uu*sn + vv*cs + 0.5;
 
 
  151    fprintf(fp, 
"TextureParam.name         = %s\n", 
name.
buf);
 
  152    fprintf(fp, 
"TextureParam.color        = (%f,%f,%f,%f) [RGBA]\n", 
color[0], 
color[1], 
color[2], 
color[3]);
 
  153    fprintf(fp, 
"TextureParam.shiftU       = %f\n", 
shiftU);
 
  154    fprintf(fp, 
"TextureParam.shiftV       = %f\n", 
shiftV);
 
  155    fprintf(fp, 
"TextureParam.scaleU       = %f\n", 
scaleU);
 
  156    fprintf(fp, 
"TextureParam.scaleV       = %f\n", 
scaleV);
 
  157    fprintf(fp, 
"TextureParam.rotate       = %f\n", 
rotate);
 
  159    if (
flipU) fprintf(fp, 
"TextureParam.flipU        = true\n");
 
  160    else       fprintf(fp, 
"TextureParam.flipU        = false\n");
 
  161    if (
flipV) fprintf(fp, 
"TextureParam.flipV        = true\n");
 
  162    else       fprintf(fp, 
"TextureParam.flipV        = false\n");
 
  164    if (
alphaChannel) fprintf(fp, 
"TextureParam.alphaChannel = true\n");
 
  165    else              fprintf(fp, 
"TextureParam.alphaChannel = flase\n");
 
  168    fprintf(fp, 
"TextureParam.alphaCutoff  = %f\n", 
alphaCutoff);
 
 
  186    if (a_name!=NULL && b_name!=NULL) {
 
  187        if (strcmp(a_name, b_name)) 
return false;
 
  189    else if (a_name!=NULL || b_name!=NULL) 
return false;
 
  192    for (
int i=0; i<4; i++) {
 
 
  276    if (ext==NULL) 
return;
 
 
  317        fprintf(fp, 
"MaterialParam::printParam: MaterialParam is disable\n");
 
  321    fprintf(fp, 
"----------------------------------------------\n");
 
  323    fprintf(fp, 
"Texture\n");
 
  327        fprintf(fp, 
"SpecMap\n");
 
  332        fprintf(fp, 
"BumpMap\n");
 
  337    fprintf(fp, 
"----------------------------------------------\n");
 
  338    fprintf(fp, 
"MaterialParam.paramstr    = %s\n", 
paramstr.
buf);
 
  340    fprintf(fp, 
"MaterialParam.shininess   = %f\n", 
shininess);
 
  341    fprintf(fp, 
"MaterialParam.glow        = %f\n", 
glow);
 
  342    fprintf(fp, 
"MaterialParam.bright      = %f\n", 
bright);
 
  343    fprintf(fp, 
"MaterialParam.mapping     = %d\n", 
mapping);
 
  344    fprintf(fp, 
"MaterialParam.mflags      = %d\n", 
mflags);
 
  345    fprintf(fp, 
"MaterialParam.others      = %d\n", 
others);
 
  347    fprintf(fp, 
"MaterialParam.glossiness  = %f\n", 
glossiness);
 
  348    fprintf(fp, 
"MaterialParam.environment = %f\n", 
environment);
 
 
  384    if (hasAlpha) alphamode = alphaMode*10 + 1;
 
  385    else          alphamode = alphaMode*10;
 
 
  432    if (a_param!=NULL && b_param!=NULL) {
 
  433        if (strcmp(a_param, b_param)) ret = 
false;
 
  435    else if (a_param!=NULL || b_param!=NULL) {
 
  438    if (a_param!=NULL) ::free(a_param);
 
  439    if (b_param!=NULL) ::free(b_param);
 
 
#define MATERIAL_ATTR_TRANSPARENT
 
#define MATERIAL_ATTR_ALPHACUTOFF
 
#define MATERIAL_ATTR_COLOR_RED
 
#define MATERIAL_ATTR_BRIGHT
 
#define MATERIAL_ATTR_GLOW
 
#define MATERIAL_ATTR_SHININESS
 
#define MATERIAL_ATTR_LIGHT
 
#define MATERIAL_ATTR_ALPHAMODE
 
#define MATERIAL_ATTR_OBJECT
 
#define MATERIAL_ATTR_COLOR_GREEN
 
#define MATERIAL_ATTR_COLOR_BLUE
 
#define MATERIAL_ALPHA_BLENDING
 
#define MATERIAL_ATTR_LEN
 
void free_Buffer(Buffer *buf)
Buffer型変数のバッファ部を解放する
 
Buffer init_Buffer()
初期化したBuffer型変数を返す.
 
Buffer dup_Buffer(Buffer buf)
Buffer型変数のコピーをつくる.
 
#define make_Buffer_str(str)
set_Buffer()
 
TextureParam bumpmap
Bumpmap テクスチャ
 
char * getBase64Params(unsigned char cc='-')
 
char kind
オブジェクトの種類.'O', 'T', 'G', 'E'
 
char * getParamString(void)
 
void printParam(FILE *fp)
 
void setFullName(const char *extname)
 
Buffer paramstr
パラメータ文字列 (Base64文字列)
 
TextureParam texture
テクスチャ
 
void dup(MaterialParam m)
 
TextureParam specmap
Specular マップ テクスチャ
 
double alphaCutoff
アルファチャンネルの Cutoff値.alphaMode==MATERIAL_ALPHA_MASKING の場合に有効
 
void execFlipV(UVMap< double > *uv, int n)
 
double scaleV
UVマップのスケール (V方向)
 
void addName(const char *nm)
 
int alphaMode
アルファチャンネルのモード
 
void execInvShift(UVMap< double > *uv, int n)
 
void printParam(FILE *fp)
 
bool alphaChannel
テクスチャデータがアルファチャンネルを持っているかどうか.
 
bool flipV
UVマップで V方向の反転を行うか
 
double shiftV
UVマップのシフト (V方向)
 
void execShift(UVMap< double > *uv, int n)
 
double scaleU
UVマップのスケール (U方向)
 
double getAlphaCutoff(void)
 
bool hasAlphaChannel(void)
 
void execInvTrans(UVMap< double > *uv, int n)
Shift -> Scale -> Rotate.
 
Vector< double > getColor(void)
 
void execFlipU(UVMap< double > *uv, int n)
 
void execInvScale(UVMap< double > *uv, int n)
 
void execInvRotate(UVMap< double > *uv, int n)
 
void execRotate(UVMap< double > *uv, int n)
 
void execTrans(UVMap< double > *uv, int n)
Rotate -> Scale -> Shift.
 
double shiftU
UVマップのシフト (U方向)
 
bool flipU
UVマップで U方向の反転を行うか
 
void execScale(UVMap< double > *uv, int n)
 
bool isSameMaterial(MaterialParam a, MaterialParam b)
compare each texture names and colors
 
bool isSameTexture(TextureParam a, TextureParam b)
compare texture ma,e and color
 
unsigned char * buf
バッファの先頭へのポインタ.str[bufsz]は必ず 0x00となる.