OpenSim Diorama System [edit]

This page describes the NSL OpenSim Diorama System. The system supports the generation of textured sculptie prims for the simulation of real world terrain.

Source Code [edit]

Download [edit]

Modify Terrain [edit]

PHP [edit]

LSL [edit]

OpenSim (C#) [edit]

Covered by Sculpted Prims with Map Texture [edit]

Description [edit]

PowerPoint [edit]

Note that this presentation has been translated from Japanese and may no longer represent the original authors intentions. No responsibility is accepted for errors or omissions.

System Configuration [edit]

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Memo [edit]


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