OpenSim Diorama System[edit]

This page describes the NSL OpenSim Diorama System. The system supports the generation of textured sculptie prims for the simulation of real world terrain.

Source Code[edit]

Download[edit]

Modify Terrain[edit]

PHP[edit]

LSL[edit]

OpenSim (C#)[edit]

Covered by Sculpted Prims with Map Texture[edit]

Description[edit]

PowerPoint[edit]

Note that this presentation has been translated from Japanese and may no longer represent the original authors intentions. No responsibility is accepted for errors or omissions.

System Configuration[edit]

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Memo[edit]

 

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