OpenSim Diorama System †[edit]
This page describes the NSL OpenSim Diorama System. The system supports the generation of textured sculptie prims for the simulation of real world terrain.
Source Code †[edit]
Download †[edit]
Modify Terrain †[edit]
OpenSim (C#) †[edit]
Covered by Sculpted Prims with Map Texture †[edit]
Description †[edit]
PowerPoint †[edit]
- Note that this presentation has been translated from Japanese and may no longer represent the original authors intentions. No responsibility is accepted for errors or omissions.
- Diorama1.pdf
System Configuration †[edit]
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