#author("2024-06-19T00:51:38+00:00","default:iseki","iseki")
<pre>
<?xml version="1.0" encoding="utf-16"?>
<RegionSettings>
    <General>
        <AllowDamage>False</AllowDamage>
        <AllowLandResell>True</AllowLandResell>
        <AllowLandJoinDivide>True</AllowLandJoinDivide>
        <BlockFly>False</BlockFly>
        <BlockLandShowInSearch>False</BlockLandShowInSearch>
        <BlockTerraform>False</BlockTerraform>
        <DisableCollisions>False</DisableCollisions>
        <DisablePhysics>False</DisablePhysics>
        <DisableScripts>False</DisableScripts>
        <MaturityRating>0</MaturityRating>
        <RestrictPushing>False</RestrictPushing>
        <AgentLimit>40</AgentLimit>
        <ObjectBonus>1</ObjectBonus>
    </General>
    <GroundTextures>
        <Texture1>ebaedd1e-7b84-4f06-8b15-f844634926b0</Texture1>
        <Texture2>f53f4c36-7161-4254-a6c0-803dd02e75a9</Texture2>
        <Texture3>ebaedd1e-7b84-4f06-8b15-f844634926b0</Texture3>
        <Texture4>359ffaed-4b16-47e8-8415-ec6f7e540b2f</Texture4>
        <ElevationLowSW>7</ElevationLowSW>
        <ElevationLowNW>7</ElevationLowNW>
        <ElevationLowSE>10</ElevationLowSE>
        <ElevationLowNE>10</ElevationLowNE>
        <ElevationHighSW>30</ElevationHighSW>
        <ElevationHighNW>40.5</ElevationHighNW>
        <ElevationHighSE>40</ElevationHighSE>
        <ElevationHighNE>40</ElevationHighNE>
    </GroundTextures>
    <Terrain>
        <WaterHeight>20</WaterHeight>
        <TerrainRaiseLimit>100</TerrainRaiseLimit>
        <TerrainLowerLimit>-100</TerrainLowerLimit>
        <UseEstateSun>True</UseEstateSun>
        <FixedSun>False</FixedSun>
        <SunPosition>0</SunPosition>
    </Terrain>
    <Telehub />
    <Estate>
        <AllowDirectTeleport>True</AllowDirectTeleport>
        <AllowEnvironmentOverride>False</AllowEnvironmentOverride>
    </Estate>
</RegionSettings>
</pre>

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