#author("2024-06-19T00:51:38+00:00","default:iseki","iseki") <pre> <?xml version="1.0" encoding="utf-16"?> <RegionSettings> <General> <AllowDamage>False</AllowDamage> <AllowLandResell>True</AllowLandResell> <AllowLandJoinDivide>True</AllowLandJoinDivide> <BlockFly>False</BlockFly> <BlockLandShowInSearch>False</BlockLandShowInSearch> <BlockTerraform>False</BlockTerraform> <DisableCollisions>False</DisableCollisions> <DisablePhysics>False</DisablePhysics> <DisableScripts>False</DisableScripts> <MaturityRating>0</MaturityRating> <RestrictPushing>False</RestrictPushing> <AgentLimit>40</AgentLimit> <ObjectBonus>1</ObjectBonus> </General> <GroundTextures> <Texture1>ebaedd1e-7b84-4f06-8b15-f844634926b0</Texture1> <Texture2>f53f4c36-7161-4254-a6c0-803dd02e75a9</Texture2> <Texture3>ebaedd1e-7b84-4f06-8b15-f844634926b0</Texture3> <Texture4>359ffaed-4b16-47e8-8415-ec6f7e540b2f</Texture4> <ElevationLowSW>7</ElevationLowSW> <ElevationLowNW>7</ElevationLowNW> <ElevationLowSE>10</ElevationLowSE> <ElevationLowNE>10</ElevationLowNE> <ElevationHighSW>30</ElevationHighSW> <ElevationHighNW>40.5</ElevationHighNW> <ElevationHighSE>40</ElevationHighSE> <ElevationHighNE>40</ElevationHighNE> </GroundTextures> <Terrain> <WaterHeight>20</WaterHeight> <TerrainRaiseLimit>100</TerrainRaiseLimit> <TerrainLowerLimit>-100</TerrainLowerLimit> <UseEstateSun>True</UseEstateSun> <FixedSun>False</FixedSun> <SunPosition>0</SunPosition> </Terrain> <Telehub /> <Estate> <AllowDirectTeleport>True</AllowDirectTeleport> <AllowEnvironmentOverride>False</AllowEnvironmentOverride> </Estate> </RegionSettings> </pre>