#author("2024-01-28T09:22:04+00:00","default:iseki","iseki") #author("2024-06-06T00:07:27+00:00","default:iseki","iseki") * Unity Output ** Platform *** to [[WebGL]] - File -> Build Settings... -> WebGL -> Switch Platform -> Build And Run ** Trouble Shooting *** Player や WebGL で水面下のFog が有効にならない - Editor -> Project Settings... -> Graphics -> Shader Stripping -> Fog Modes を Automatic から Custom に変更 - Edit -> Project Settings... -> Graphics -> Shader Stripping -> Fog Modes を Automatic から Custom に変更