OAR/devel
のバックアップ(No.25)
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1 (2024-02-06 (火) 19:59:21)
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23 (2024-06-19 (水) 09:22:47)
24 (2024-06-19 (水) 09:50:02)
25 (2024-06-19 (水) 09:51:20)
Devel
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edit
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↑
Infomation
[
edit
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↑
condlife-creator-resources
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https://bitbucket.org/lindenlab/secondlife-creator-resources/src/master/
↑
libopenmetaverse
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https://github.com/openmetaversefoundation/libopenmetaverse
↑
XML Data
[
edit
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archive.xml
↑
objects
[
edit
]
↑
xml of objects
†
[
edit
]
Box Hole with Texture
Sculpt
Mesh
TextureEntry
ExtraParams
↑
Land
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landdata
settings
↑
assets
†
[
edit
]
↑
sculpt
[
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]
↑
llmesh
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]
↑
Texture
[
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]
↑
Planar mapping
†
[
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https://github.com/openmetaversefoundation/libopenmetaverse-oldsvnconvert/blob/master/OpenMetaverse.Rendering.Meshmerizer/MeshmerizerR.cs
↑
Shape
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↑
PCode
†
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PCode
0: None
9: Prim
47: Avatar
95: Grass
111: New Tree
143: Particle System
255: Tree
↑
Prim
†
[
edit
]
↑
Sculpt
†
[
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]
http://wiki.secondlife.com/wiki/Sculpted_Prims:_Technical_Explanation
↑
Mesh
†
[
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http://wiki.secondlife.com/wiki/Mesh/Mesh_Asset_Format
http://wiki.secondlife.com/wiki/Avatar_Appearance#Linden_binary_mesh_file
↑
Terrain
†
[
edit
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Texture
http://www.nsl.tuis.ac.jp/xoops/modules/xpwiki/?OpenSim%2Fr32file
http://wiki.secondlife.com/wiki/Creating_Terrain_Textures
↑
Tree & Grass
†
[
edit
]
llsd